So you worked out how to use your tools, got the mesh sitting there and have painted yourself a skin/ensumble now you want to edit the thighs of the skin (More relevant for skins I feel than clothes, but it's annoyed me there too)
You can't get there! Photoshop CS4 is great but I find it really hard to get at these hidden seams, I couldent find a option for fixing it in CS4(Maybe there is, but well...) I went the long way around and opened up blender.
Opening up the avatar.blend (A version of which can be found at primstars website.) And deleted all the unncessary doodahs, in fact deleted everything except the legs (Deleting is not necceserary, just helped everything be clean for me :D you could just use export selected instead) Now I deformed the mesh of the legs. (Not using pose, that is tricky and I couldent get it to work for CS4) Spread it out, and then exported as a wavefront obj.
Import into Photoshop - there you go, now you can easily get at the seams! :3 I only exported the legs becuase I personally don't know how to set up multiple materials for the three different body parts. Once I know this I'll upload a whole avatar mesh somewhere for anyone who needs it.
I may upload the bottom half only in a while once it's tidyed up but I'm doing so much at once it's kind of bottom of the pile :D If anyone asks me for it I'll put it up straight off, but it's a bit rough and ready.
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